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TF2 and L4D Network Performance (Xbox 360)

I have network performance issues on my Xbox 360 when playing either Team Fortress 2 or Left 4 Dead. What could cause this?

Common causes:

  • The Host (the game server you are connecting to)

    The host of the game is using file sharing applications or otherwise downloading content on the same internet connection as they are using to host a game. This results in poor performance, even though their connection appears to be very good.

  • The Client (your connection)

    The client connection to the game is downloading files from the internet on the same internet connection as they are using to connect to a game. This is almost the same scenario, but the issue is originating with the client connecting to the server. Please ensure that you are not running anything like BitTorrent or other download managers from an active PC while attempting to connect to a TF2 or L4D server on your Xbox 360.

The most common reason for losing connection to the host is that the host closed the server or disconnected. There is no way around this in TF2.  In L4D, you can try connecting to an available Dedicated Server which will allow all players to continue through the match even if the Lobby host were to leave.

If performance issues persist, you may need to contact XBox Live Support to troubleshoot further.

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